❓ Frequently Asked Questions
Everything you need to know about Aquarium Quest. Click any question to read the answer.
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🌊 General
What is Aquarium Quest?
Aquarium Quest is a cozy blockchain-based aquarium game on the Ronin Network. You collect and manage fish across three biomes — Freshwater, Saltwater, and Brackish — harvest resources from them, craft items, place decorations, and grow your aquarium. It combines idle gameplay with strategic tank-building and a play-to-earn economy.
How do I get started?
Connect your Discord account and a Ronin wallet, then claim your starter tank. Place fish into a matching biome tank (Freshwater, Saltwater, or Brackish), start harvesting resources, craft materials, and place decorations to grow your aquarium. Use the Tools page to plan your tank setup.
What blockchain does Aquarium Quest use?
Aquarium Quest is built on the Ronin Network, a fast and low-fee blockchain optimized for games. The Founders Pass NFT collection is available on both OpenSea and the Ronin Marketplace.
What are the three biomes?
The three biomes are Freshwater, Saltwater, and Brackish. Each fish belongs to one biome. Placing a fish in its correct biome maximizes its Harvest Power. Brackish fish can adapt to both Freshwater and Saltwater tanks. The game currently has 25 Freshwater, 25 Saltwater, and 22 Brackish fish.
🐟 Fish
What does Rarity mean?
Rarity determines how powerful a fish is and how hard it is to obtain. The four tiers are Common → Rare → Epic → Legendary. Higher rarity fish generally have stronger battle stats, better harvest power, and more impactful passives. Currently the game has 21 Common, 19 Rare, 17 Epic, and 15 Legendary fish.
What is Harvest Power and Capacity?
Harvest Power is how many resources a fish generates per harvest cycle. Capacity is how many tank slots that fish occupies — it ranges from 15 (small common fish) to 140 (large legendaries). Your tank has a total capacity limit, so higher-capacity fish leave less room for others. Use the Tank Builder to find the best balance of harvest power per capacity slot.
What are the five harvest types?
Every fish harvests one or more of five resource types: Creature (zooplankton, shrimp, shells etc.), Plant (kelp, seaweed, wood etc.), Mineral (limestone, gravel, ore etc.), Treasure (doubloons, diamonds, pearls etc.), and Essence (rare magical essences). Check each fish's harvest slots on the Fish page.
What are fish Passives?
Passives are special traits that affect your tank or the fish itself during harvesting. For example, Schooling gives +15% Harvest Power per additional fish of the same species. Tranquil boosts mood of all tankmates by 2/tick. Apex Predator has a 33% chance to attack a random tankmate while harvesting. Most passives stack up to a limit — check the full list on the Fish page.
Should I worry about aggressive passives?
Yes. Passives like Predator, Apex Predator, Territorial, and Venomous can damage or debuff tankmates. To counter these, pair aggressive fish with ones that have Elusive (50% chance to ignore negative effects), Oblivious (immune to mood penalties), Keratin Shell (50% health penalty resistance), or Guardian (reduces health penalties for all tankmates by 15%).
What are fish Battle Roles?
Each fish has one or more battle roles: ⚔️ DPS (deals high damage), 🛡️ Tank (absorbs damage, protects the team), and 💚 Support (heals or buffs allies). Building a team with all three roles covered generally performs best in combat.
What is Hunger Delta?
Hunger Delta shows how fast a fish's hunger decreases per tick. A higher value means the fish gets hungry faster and needs feeding more often. Fish with the Photosynthesis passive are special — their hunger cannot drop below 50%, making them much lower maintenance.
🪸 Decorations
What do decorations do?
Decorations serve two purposes: they generate additional resources that your fish alone can't produce, and they affect your tank's Hygiene and Mood stats. Some decorations increase hygiene (🧼), some boost mood (😊), and some do both. Higher rarity decorations generate more resources and have stronger stat effects.
How do I choose the right decoration?
Match decorations to your fish team's harvest type and rarity. For example, if your tank is full of Legendary fish harvesting Creature resources, a Legendary decoration that generates Creature-type materials will yield the most output. Use the Tank Builder — it automatically picks the best-scoring decorations for your team. There are currently 33 decorations across all three biomes.
What do Hygiene and Mood affect?
Hygiene and Mood are tank health stats. Low Hygiene can cause fish to get sick or generate fewer resources. Low Mood reduces fish productivity and can trigger negative effects. Decorations with positive Hygiene/Mood deltas help maintain a healthy tank. Fish with Slimy (+2 hygiene/tick) and Tranquil/Luminous/Cheerful passives also help.
⚒️ Crafting
How does crafting work?
Harvest resources from your fish and decorations, then go to the Craft menu. Select a recipe, make sure you have all the required ingredients, pay the Bubble and/or Coral cost, spend the energy, and wait for the craft timer. Craft times range from 10 minutes to several hours depending on the recipe tier. There are currently 29 recipes across Freshwater, Saltwater, and Brackish biomes.
What is Energy and how do I restore it?
Energy is consumed by crafting and other actions. It regenerates passively over time. You can also restore it by eating cooked meals, or visit the Seabed Temple to fully restore your energy every 12 hours. Fish with the Electrified passive have a 5% chance to refund 1 energy per harvest, and Photosynthesis fish have a 5% chance to restore 15 energy per harvest.
What are Bubbles and Coral?
Bubbles and Coral are the two in-game currencies used for crafting costs, buying decorations, and other transactions. Some recipes require Bubbles only, others need Coral, and some need both. The Auspicious passive gives a 5% chance to receive 10% more Bubbles per harvest.
What are crafting tiers and levels?
Recipes are grouped into tiers (Utility, Basic Organic, Basic Material, Hybrid Material etc.) and require a minimum player level to unlock. Level 1 recipes are available from the start. Higher-level recipes give more XP and produce more valuable outputs. Check the full recipe list on the Crafting page.
🛠️ Tank Builder & Tools
What is the Tank Builder?
The Tank Builder is a wiki tool that helps you plan the most efficient aquarium setup. Enter your fish and decoration capacity limits, optionally pre-select fish you already own, and it generates five optimized build suggestions: Balanced, Max Efficiency, Full Coverage, Passive Synergy, and Essence Farm. Each build is scored and explained.
What is Harvest Efficiency?
Harvest Efficiency is your total Harvest Power divided by the total Capacity used. A higher efficiency means you're getting more resources per tank slot. The Tank Builder's Max Efficiency build prioritizes this — great for players who want maximum output from a smaller tank.
What is Essence?
Essences are rare resources harvested only by specific fish. There are 12 essence types across Spring, Tidal, and Marine categories — in Common, Rare, Epic, and Legendary grades. Each essence requires the right combination of biome, decoration rarity, and an essence-capable fish in your tank. Check the Essence Guide for the full breakdown of which fish produce which essences.
🧰 Trinkets
What are Trinkets?
Trinkets are craftable accessories for your tank. There are 33 in total, split into three families: Pouches (increase storage caps per resource type), Tools (Pickaxes, Hooks, Shears, Looking Glasses — boost specific harvest types), and Tablets (Fizzy / Bubbling / Effervescent — give consumable buffs). Browse all 33 recipes on the Trinkets page.
What's the difference between Copper, Iron, and Steel tools?
Tool tiers unlock at different player levels: Copper at Lv 5, Iron at Lv 10, and Steel at Lv 15. Higher tiers give stronger boosts but cost more Bubbles and energy, and take longer to craft (Copper = 2h, Iron = 4h, Steel = 8h). They also need progressively more refined materials (copper pieces → iron pieces → steel pieces and screws).
Which pouch size should I craft?
Pouches come in Small (Lv 5, 10 energy, 2h), Medium (Lv 10, 25 energy, 4h), and Large (Lv 15, 40 energy, 8h). Small pouches use refined fibers, Medium pouches use Duckweave/Kelpstitch fibers, Large pouches use Duckweave/Kelpstitch fabrics — so each tier is gated by the corresponding material chain. Pick the type that matches whichever resource you bottleneck on most often.
🛒 Shop & Fish Food
What does the shop sell?
Three categories: Fish Eggs (Common, Suspicious, Dubious, Mysterious), Fish Food (Fish Flakes, Premium Flakes, Krill Pellets, Moss Munchies, Growth Pellets, Corn, Ocean Hunter Mix), and Decorations. Full prices and limits are on the Shop page.
What's the difference between each egg?
Common Egg — always hatches a Common fish (100%). Suspicious Egg — ~55% Rare, 35% Common, 10% Epic. Dubious Egg — ~55% Rare, 35% Epic, 5% each of Common and Legendary. Mysterious Egg — 65% Epic, 35% Legendary. Higher-rarity eggs cost more (Coral or Bubbles) and take much longer to hatch (up to 2.5 days for Mysterious).
Do I have to use Coral to buy eggs?
No. Every egg has both a Coral price and a Bubbles price. Coral is cheaper relative to the egg's value, but Bubbles purchases are an option if you're saving Coral for something else.
What does fish food do?
Fish food restores Hunger and also boosts Health, Mood, and Growth. Common foods like Fish Flakes give small boosts; Epic foods like Corn and Ocean Hunter Mix give much bigger ones but cost Coral. Each food has a diet type (omnivore, carnivore, herbivore) — fish only eat food matching their diet.
Are there purchase limits?
Yes. Most foods have a per-day limit (e.g. 50 or 100 daily) per shop slot. Eggs are limited per week. Decorations are usually capped at 1–3 purchases per account total.
🎮 Arcade
What is the Arcade?
The Arcade is a section with six reflex minigames: Bubble Trouble, Crabby Bounce, Fish Archery, Hermit Hustle, Moray Chase, and Puffer Ball. Each round costs 1 Arcade Doubloon and rewards Bubbles, Coral, and EXP — plus a leaderboard position. See full details on the Arcade page.
How do I earn rewards from minigames?
Only your first 3 rewarded runs per game per day count toward Bubbles / Coral / EXP. After that you can still play and your score still counts for the leaderboard, but you won't get more daily currency rewards. Per qualifying run, caps are up to 100k Bubbles, 100 Coral, and 500 XP.
What's the RON prize pool?
Playtest 1 has a 15,000 RON prize pool split across the 6 leaderboards (2,500 RON per game). Top 10 players per leaderboard share the pool — 1st place gets 600 RON, 2nd 400, 3rd 300, then 250 / 200 / 175 / 160 / 150 / 140 / 125 for 4th–10th. Prizes are awarded at the end of Playtest 1.
How do I get Arcade Doubloons?
Arcade Doubloons are earned through gameplay — from daily quests, levelling rewards, and other in-game events. They're a separate currency just for arcade entries, so save them for the games you want to grind for the leaderboard.
💬 Community & Support
Where can I get help or report bugs?
Join the official Aquarium Quest Discord — the dev team and community are active and helpful. You can report bugs, make suggestions, or just hang out with other players. For wiki feedback specifically, feel free to reach out through Discord as well.
🎮 Game Status
Currently
Playtest 1
Prize Pool
15,000 RON
Public Launch
TBA
🖼️ NFT Collection
Founders Pass
Official Aquarium Quest NFT
on Ronin Network
on Ronin Network